MelonBread.dev

MelonBread.dev

@solidsanek You are not wrong

@rain oh god what is this

@solidsanek @rain what the actual fuck

@solidsanek 1/3 of the "final building" in SMT 1.

TBH you get use to it, or at least I did. The trick is not to explorer everywhere in game and only make paths to the important stuff so your in-game map is "clean & straight forward"

@Talloran @rain I want to see someone 100% one of these games now

@solidsanek @Talloran Many people do, I have my 3 save files set for the 3 major route endings I just need to go and finish it. This month has had a lot of good releases though.
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@rain Can you even plan that ahead and not be tricked into clearing the full dungeon because you keep getting lost?

@rain @Talloran What have you been playing these days except for SMT?

@solidsanek On some level yes. Like being dramatic aside with that map I posted. You really get use to it after a while and if you have a decent sense of direction you always have some idea where you are going.

@solidsanek @Talloran Hades, Inscryption (most likely my "game of the year". if you are interested do not look anything up and go in blind), Splunky 2, & Pokemon Diamond Remake

@solidsanek @rain it's very easy to do so especially with the automap ability but I usually just clear all the dungeons since you'll need every single random encounter for XP.

@rain @Talloran I heard a lot about Inscryption, and most of it was always about not spoiling myself for it because apparently there's a twist halfway through from my understanding. But still, I did hear it was more than worth playing it. I'll add it to my wishlist for now cirno_peek

@solidsanek @rain @Talloran It was by the same dude who did Pony Island, so that was my hint to not spoil myself.