@rain oh god what is this
@solidsanek @rain what the actual fuck
@solidsanek 1/3 of the "final building" in SMT 1.
TBH you get use to it, or at least I did. The trick is not to explorer everywhere in game and only make paths to the important stuff so your in-game map is "clean & straight forward"
TBH you get use to it, or at least I did. The trick is not to explorer everywhere in game and only make paths to the important stuff so your in-game map is "clean & straight forward"
@solidsanek @Talloran Many people do, I have my 3 save files set for the 3 major route endings I just need to go and finish it. This month has had a lot of good releases though.
@rain Can you even plan that ahead and not be tricked into clearing the full dungeon because you keep getting lost?
@solidsanek On some level yes. Like being dramatic aside with that map I posted. You really get use to it after a while and if you have a decent sense of direction you always have some idea where you are going.
@solidsanek @Talloran Hades, Inscryption (most likely my "game of the year". if you are interested do not look anything up and go in blind), Splunky 2, & Pokemon Diamond Remake
@solidsanek @rain it's very easy to do so especially with the automap ability but I usually just clear all the dungeons since you'll need every single random encounter for XP.
@solidsanek @rain @Talloran It was by the same dude who did Pony Island, so that was my hint to not spoil myself.