MelonBread.dev

MelonBread.dev

#MuvLuv Extra is such a nothing Burger of a story. I finished my first and what I assume is the worst route: Sumika. Like I am not a fan of most of the characters as I feel they are dated even for a VN from the early 2000s, but I felt every plot point was saying hey this girl is not the one. Like she is not a bad person I just DO NOT buy the "chemistry" between her and the walking cardboard cutout that is the protagonist.

At least I should be able to get through the rest of these routes faster and get to the great story that I hear is #MuvLuv Alternative.
replies
1
announces
0
likes
0

Further proving that #MuvLuv has a nothing Burger common route. I already finished Meiya's route and damn does it at last make sense as a whole compared to Sumika's forced fanfic of route which is funny because her railroading in the story seems even more intrusive and they really want you to feel bad for this girl. Meiya's route is at least a improvement and I at least buy their relationship and development into a couple. Truly the conical couple out of the two main heroines.

Not really looking forward to these other heroine's routes as they really feel like they have no reason to exist aside from one of them.

I guess my opinion is not the same as the publics if Steam achievements are anything to go by. Though a 4% difference does not seem like much, wonder if this metric is the same across other platforms.

Also quite funny that not even 3/4th of the peoe who started this game go to the opening video which takes maybe 15min of pressing a button and reading. Makes me wonder how many people skipped #MuvLuv Extra and just went to the the second game, Unlimited.

@rain
>Makes me wonder how many people skipped #MuvLuv Extra and just went to the the second game, Unlimited.

There was a muv-luv humble bundle. So there's tons of people (including me) who got the entire muv-luv series for like $10 and hasn't actually played any of it.

@quad Ah that's right, I forgot about that bundle! That makes a lot more sense.

So Kei is by far the most lack luster and boring routes. I had no expectations since it was a side character route, yet was still dozing off at key parts. They pretty much kill the final arc of the common route (which makes since) and drag out the second arc to create "conflict" where there is none only to try and lead up to a "major" Kei reveal that is nothing only for every character to get cucked one way or another.

The worst part is this relationship between dry wall (Kei) and this cardboard cut-out (Takeru) is that in reality she would destroy this boys heart as they get older and face the real world, as she is straight toxic.

Half way through the routes in #MuvLuv Extra.

Tama's route I was kinda curious about since she is maybe the weakest of the side charters in the common route. All we knew is that she was a 8 year old (in terms of personality, physic, & intelligence) who was in her final year of high school and could shoot a boy and arrow pretty good. Well I think the game was not sure what to do with that info either because the pretty much kill the second game arc to focus on a archery match Tama has to compete in for "honor" and that is pretty much it. Like oh no she does not like being looked at while shooting. Well with our cardboard cut-out standing there it gets cured and then bam relationship?

Like the plot take such a sharp hard turn down this road of "lets shoot a bow and arrow", that everyone else becomes a foot note. Which is kinda ironic because that is what happens to Tama in the other routes. At first i was kinda digging this route because she kinds just felt like a little buddy you get to hang with like a little sibling, cousin, or so on. Though they has to force the romantic relationship to the point where they kiss again in the final scene its like oh yeah they are trying to do that.

So all in all not the worst #MuvLuv Extra has offered just kinda seems lost.

Normal endings got a "heh" out of me.

More interesting than Marimo's "route" (really just a bonus thing, there is not even a cheevo for it), is how you get the route which is pretty much make sure you spread your choices paper thin among the heroines while making sure you acknowledge this teachers existence a couple times.

Rather odd that how the paint the situation in the final scene of it being taboo, when they had ZERO issue with bonkers age gaps with a minor in other routes (Keis).

On to #MuvLuv Extra's final route I am doing, and it is the one I think could have the most promise.

So saving the route I was most interested to try was Chizuru's route. Now by no means is it a work of art or even close to Key's level of pulling on heart strings. Also I know I have a biases( 👓 ). but damn am I impressed! There was depth, development, and use of characters.

I am so confused though did age (the devs) want to make the story about Chizuru? She got more CGs than most characters, a on screen family, a backstory, most costume changes, and her route is the only one that actually has a epilogue that talks about what happened to the other characters and how it tied in to the story.

Like I always felt out of all the character Meiya aside that Chizuru actually had some kind of chemistry with our cardboard cutout, and that she actually makes him have some kind of personality, just did not expect the game to prove me right with this route.

All routes in #MuvLuv Extra finished. 2 more VNs to go blobfoxshocked

As a whole #MuvLuv Extra is a pretty rough ride at best & boring at worst. I can only really give it a 2.5/5 at most. Nothing really sticks out as a whole or makes the story really engaging. Like the common route only seems to exist as something to keep the reader busy while they think of a way to get to a point.

Almost all routes go like: Common route => Thing Happens (Maybe) => Chase Heroine Around => Heroine Gets Mad => Another Heroine Mentions Your Feelings => Chase Heroine => Confess => Heroine Kisses You => "Wow isn't everything great" => Credits

Now I am aware this game was originally released in 2003 so maybe it was doing some interesting things at the time but coming back to it now I felt like I was reading the thing a lot of media parodies now when talking about Anime culture.

So no this 2003 Japanese game about High School kids going through their final year of school and finding love did not resonate with a guy from America in his 30s with partner and kids.

I am curious where the story goes as a whole since again I have only heard good things about the later entries. Also attached is me ranking the routes from best to worst.