And my shitty little #Godot project is published.
Just a little asteroids clone for me to learn off of nothing special. But it is finished and released.
https://melon-bread.itch.io/cometsdotgd
src: https://codeberg.org/Melon-Bread/Comets.gd
Just a little asteroids clone for me to learn off of nothing special. But it is finished and released.
https://melon-bread.itch.io/cometsdotgd
src: https://codeberg.org/Melon-Bread/Comets.gd
@rain It works! Tiny and perfect. 🙂
@rain I have a similar thing but based on Missile Command. https://tartley.itch.io/missile-commander It doesn't have a web export yet, only Windows & Linux. I put in a bit more work on it in some ways, but yours has the singular advantage of being actually finished. :-)
@rain I like that you took the creative decision to entirely side-step the fiddlyness of trying to carefully split or break the asteroids, which is the sort of tar-pit I'd foolishly get mired in, and instead just have a brief flicker of graphical jazz as the larger asteroids transition into two smaller ones.
@tartley Yeah if I wanted to I could have spent forever trying to get the effect and feel just right, but I know my hyper focus would never let me actually get anywhere and I would just get frustrated and drop the project. So I ended up going with the design concept of doing everything off of my memories of playing Asteroids not looking it up and trying to replicate it exactly.
@tartley Wow this looks so cool! Thank you for sharing I love how you went about doing all the effects.
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