MelonBread.dev

MelonBread.dev

I want to do a good write up in my README for PixelPolygot as one of my last touches but I need the damn #rocm fork of #KoboldCpp to update so I can do some more testing with Qwen2.5-VL locally. Like it works with vulkan on the main branch but way slower than rocm. notlikeblob
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@rain I think FCEUX can script things like take screenshot and then run a program on it

@sun This is good to know I have not tested much NES-era games. Curious how well the model picks up the font. Thanks for looking out!

@rain when can I try this

@sun
Planned on releasing what I got this weekend. Wanted to work through some different prompts/workflows make sure I am not missing anything.

@sun
Though in reality this is just a lame python GUI front end for interacting with a Qwen2.5 vision model over an api with folder watching. But I just like the concept and thought it might be fun to try and play Doki Doki Pretty League.